Overview

Hosted by the Department of Digital Arts and Creative Industries (DACI) with the support of the Centre for Film and Creative Industries (CFCI) of Lingnan University, the Master of Arts in Creative and Media Industries (MACMI) provides both basic and advanced courses on creative and media industries, i.e. connected fields in film, television, music, performing arts, architecture, visual arts, and interactive media, as well as archive, museum and amusement services – which collectively constitute the most dynamic sector of cultural economy in Hong Kong. 

 

The programme is structured on three grounds: 

 

  1. The concept of creativity and the evolution of creative and media industries; 
  2. Recent developments enabled by globalisation and digital technology; 
  3. Hong Kong as a hub for creative and media industries in the region.

 

Employment Prospects 

Graduates of the Programme will be capable of taking up jobs in creative and media industries sector, including government organisations, organisations in film, media and arts, arts and cultural trust foundations, media and publishing companies. They are expected to find employment in more than a dozen creative and media industries sectors locally and regionally, including a number of signature trade fairs and events (e.g. Filmart, Art Basel, Ani-Com and Games Hong Kong, Hong Kong International Film Festival (HKIFF), Hong Kong Book Fair, Macau International Film Festival, Pusan International Film Festival (PIFF), Tokyo International Film Festival (TIFF), performing arts venues (e.g. Xiqu Centre, Cultural Centre, City Hall, Guangzhou Opera House), archives (HKFA), NGOs, museums and art galleries in Hong Kong and the Greater Bay Area (e.g. M+, National Palace Museum, Shenzhen Art Museum).

 

Programme Objectives 

  1. To provide an interdisciplinary understanding for students to explore the dynamics and processes of creative and media industries; 
  2. To foster development of the emergent field of creative and media industries studies, new to Hong Kong and the region; 
  3. To respond to the needs of Hong Kong society and economy.

 

Learning Outcomes 

At the end of this programme students will be able to 

  • Synthesise a variety of theories, narratives and practices of creative and media industries as a new knowledge economy and a new field of research and study; 
  • Explain the concepts of creativity and its operations in creative and media industries locally, and in media capitals further afield; 
  • Develop fluency in various methodologies and apply them in case studies; 
  • Construct and evaluate selected case studies in Hong Kong and regional creative enterprises; 
  • Become a practitioner in creative and media industries, such as programmers, event organisers, producers, managers, publicists and researchers, or a scholar by enrolling into more advanced programmes.