MA in Social Entrepreneurship and Innovation Management (SEIM)
M.A. in Social Entrepreneurship and Innovation Management
What is SEIM?
The Master of Arts in Social Entrepreneurship and Innovation Management (SEIM) is designed for students who currently work in or aspire to a career in private and public organisations with a strong social mission. Through this master’s programme, students will gain knowledge and develop skills to be at the forefront of innovation and entrepreneurial transformation in today’s rapidly changing society. Students will not only learn how to lead innovation within existing organisations; they will also gain skills to manage and scale new ventures in a sustainable way. Unlike traditional lecture-based master’s degrees, this programme combines theoretical and practical teaching, allowing learners to gain invaluable hands-on experience and knowledge to become problem solvers for a better society.
SEIM transcends interdisciplinary boundaries by fusing insights from business, social sciences, technology and design. See the courses we offer below:
Getting tired of repetitive routines in your career? Want to continue your study path to broaden your career perspective? Often think about bringing a positive impact on society? This is the right programme for you!
Check out more below:
Still feeling unsure about the ideas of 'social innovation', and 'startups'? Let's meet the experts!
News and Updates
Participatory Design, as the name suggests, is a design approach that actively involves stakeholders to participate actively in the design process to ensure that the innovation meets the needs of the stakeholders.
To better appreciate the value of how Narrative as a participatory activity informs deep needs of users, a pair of elderly were invited to the classroom of the Design Methods for Creative Problem-Solving and Social Innovation to share “A Day in their Life”. Through stories and narratives with the elderly, the design teams embarked on a journey to Re-Design Retirement as Life Beyond the Pay Cheque.
Solutions from this studio project included app-based service offerings to connect active elders and a fall-prevention smart device to connect elders to relevant healthcare service offerings.
Through a series of Design Sprints, M.A. in Social Entrepreneurship and Innovation Management (SEIM) students appreciated how the Design Thinking process and tools can be applied in Creative Problem-Solving.
SEIM students in the Design Methods for Creative Problem-Solving and Social Innovation applied the Design Thinking process to redesign the dining experience in Lingnan canteen. Decked with a variety of Design tools, SEIM students interviewed Lingnan staff and students to understand their motivations and pain points related to dining on campus before proposing creative solutions. Interesting design concepts included 24/7 robotic self-heating devices to allow students to eat anytime, anywhere; and a self-service stir-fry station that allows students to customize the ingredients and condiments to cater to the cosmopolitan taste buds of international Lingnan students.
Students co-created their prototype solutions with Lingnan staff and students to get feedback on their design. This is an integral component of the iterative Design Process.
This empowers SEIM students to be programme managers with a repertoire of design tools for them to pick & choose the appropriate tools for creative problem-solving in the real world.
On Tuesday, October 12, M.A. in Social Entrepreneurship and Innovation Management (SEIM) students in the course - Innovation Management had the chance to experience exciting new innovations and technologies during a full-day field trip.
In the morning, they visited TDX Strategies, a successful startup that focuses on cryptocurrencies and other digital assets investments. Students had the opportunity to talk with the co-founder and CEO, Dick Lo, who shared his experiences on creating a company from scratch.
In the afternoon, students went to the Virtual Reality Lab of the Votanic at the University of Hong Kong, where they could try out cutting-edge VR technologies, such as driving simulators created for training Hong Kong airport employees.
Finally, students also visited the headquarter of Votanic which creates training and entertainment VR systems. Victor Tee, Votanic’s Head of Business Development, spoke about his personal experience with the students about commercializing new technologies for both the public and private sectors.